#include "NineTooth.h"

NineTooth::NineTooth(void)
{
}

NineTooth::~NineTooth(void)
{
}

BaseTooth* NineTooth::spriteWithTexture(CCTexture2D* aTexture)
{
    NineTooth* nineTooth = new NineTooth();
    nineTooth->initWithTexture( aTexture );
    nineTooth->autorelease();
    
    return nineTooth;
}